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Showing posts from October, 2018

Assembly Language Programming and Organization of the IBM PC By Ytha Y. Yu and Charles Marut

  Assembly language programming and organization of the IBM PC / Ytha Yu, Charles Marut   Description:  This introduction to the organization and programming of the 8086 family of microprocessors used in IBM microcomputers and compatibles is comprehensive and thorough. Includes coverage of I/O control, video/graphics control, text display, and OS/2. Strong pedagogy with numerous sample programs illustrates practical examples of structured programming. Comprehensive and thorough coverage of the 8086 family of microprocessors used in IBM microcomputers and compatibles Flexible instruction for a variety of backgrounds and levels of experience. Exercises and programming assignments are graduated in level of difficulty. Numerous sample programs illustrating practical examples of structured programming are included. Current key topic coverage includes: I/O control, BIOS and DOS interrupts,OS/2, Video and color graphics control, Text display. This book is intended t

Beginning Java 8 Games Development first edition by Wallace Jackson

Beginning Java 8 Games Development About this book: Beginning Java 8 Games Development , written by Java expert and author Wallace Jackson , teaches you the fundamentals of building a highly illustrative game using the Java 8 programming language. In this book, you'll employ open source software as tools to help you quickly and efficiently build your Java game applications. You'll learn how to utilize vector and bit-wise graphics; create sprites and sprite animations; handle events; process inputs; create and insert multimedia and audio files; and more. Furthermore, you'll learn about JavaFX 8, now integrated into Java 8 and which gives you additional APIs that will make your game application more fun and dynamic as well as give it a smaller foot-print; so, your game application can run on your PC, mobile and embedded devices. After reading and using this tutorial, you'll come away with a cool Java-based 2D game application template that you can